I can haz language play: The construction of language and identity in LOLspeak

dc.contributor.authorGawne, Laurenen
dc.contributor.authorVaughan, Jillen
dc.contributor.authorAustralian Linguistic Societyen_AU
dc.date.accessioned2012-09-19T03:24:27Z
dc.date.available2012-09-19T03:24:27Z
dc.date.created2012-10en_AU
dc.description.abstractLOLspeak is a complex and systematic reimagining of the English language. It is most often associated with the popular, productive and long-lasting Internet meme ‘LOLcats’. This style of English is characterised by the simultaneous playful manipulation of multiple levels of language. Using community-generated web content as a corpus, we analyse some of the common language play strategies (Sherzer 2002) used in LOLspeak, which include morphological reanalysis, atypical sentence structure and lexical playfulness. The linguistic variety that emerges from these manipulations displays collaboratively constructed norms and tendencies providing a standard which may be meaningfully adhered to or subverted by users. We conclude with a discussion of why people may choose to participate in such language play, and suggest that the language play strategies used by participants allow for the construction of complex identity.en_AU
dc.description.sponsorshipANU College of Arts & Social Sciences, School of Language Studies; ANU College of Asia and the Pacific, School of Culture, History and Languageen_AU
dc.format.extent26 pagesen_AU
dc.format.mimetypeapplication/pdfen_AU
dc.identifier.citationGawne, L. & Vaughan, J. (2012). I can haz language play: The construction of language and identity in LOLspeak. In M. Ponsonnet, L. Dao & M. Bowler (Eds), Proceedings of the 42nd Australian Linguistic Society Conference – 2011, Australian National University, Canberra ACT, 2-4 December 2011 (pp. 97-122).en_AU
dc.identifier.isbn978-0-9802815-4-5en_AU
dc.identifier.urihttp://hdl.handle.net/1885/9398
dc.language.isoen_AUen_AU
dc.provenanceCopyright remains with the author. Permission has been given to deposit this paper and make it publicly available - emails from editor of proceedings, dated 30/08/12 and 8/10/12en_AU
dc.publisherAustralian Linguistic Societyen_AU
dc.relation.ispartofAustralian Linguistic Society Conferenceen_AU
dc.relation.ispartofseriesAustralian Linguistic Society Conference: 42nden_AU
dc.rightsAuthor/s retain copyrighten_AU
dc.sourceProceedings of the 42nd Australian Linguistic Society Conference 2011en_AU
dc.source.urihttp://langfest.anu.edu.au/index.php/als/als2011en_AU
dc.subjectlanguage playen_AU
dc.subjectcomputer-mediated communicationen_AU
dc.subjectenglish grammaren_AU
dc.subjectLOLcatsen_AU
dc.subjectInternet memesen_AU
dc.titleI can haz language play: The construction of language and identity in LOLspeaken_AU
dc.typeConference paperen_AU
dcterms.accessRightsOpen Access
local.contributor.affiliationGawne, Lauren, University of Melbourneen_AU
local.contributor.affiliationVaughan, Jill, University of Melbourneen_AU
local.description.notesThe conference proceedings can be found at http://hdl.handle.net/1885/9404. "The 2011 Conference of the Australian Linguistic Society was ... hosted jointly by the School of Language Studies and the School of Culture, History and Language. The Conference convenors were Jane Simpson and Nicholas Evans" - from Proceedings, Editorial Noteen_AU
local.description.refereedYes
local.publisher.urlhttp://www.als.asn.auen_AU
local.type.statusPublished Versionen_AU

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